Devlog Week 1 - 27 November 2023


Week 1 Progress Recap ( 20-27 November 2023 )

Changes & Progression of the Week!

- Level 2 Design Blockout and Finishing Progress
- Camera Direction Bias
- Edge detection, Interpolated
- Base Scene Integration
- CP, Spawn, Finish
- Charge Mechanic Rewritten
- Camera Bug Fixing & Parallax Fixed
- Retagging platforms + obstacles
- Polished Charging Animation
- Checkpoint Animated
- Intro, Story, & Ending Cutscene Finished
- Custom Camera Collider for LEVEL1 & 2
- More varying platforms for increasing player challenges
- Camera Post Screen Fix + Layer Fixing after merge
- Splash Screen Integrated
- Pushing Obstacle Tree Feedback
- Main Menu integrated to Main build
- Redone all Button Font following various Feedback
- Game Build Test
- Health System Added
- Bug Fixing on Merging + Some Scripts
- Obstacle Feedback
- Gameplay Music
- Pause UI Done but lacking Reload to Last Checkpoint
- Gameplay UI, Stamina & Health Bar Integrated with gameplay
- Settings Done but lacking Mute SFX Button Function

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